Wild Arms Wiki
(Updated article to reflect the termination of the App)
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[[File:Wamm-logo.png|thumb|250px]]
 
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'''Wild Arms: Million Memories''' is an upcoming Wild Arms game to be released in Japan in 2018 for smartphones<ref>http://www.siliconera.com/2018/04/09/wild-arms-million-memories-announced-smartphones-launches-2018-japan/</ref>. The game was hinted at during its production stage back in 2016 in celebration of Wild Arms' 20th anniversary by series creator Akifumo Kaneko.<ref>https://www.dualshockers.com/wild-arms-creator-celebrates-series-20th-anniversary-after-teasing-meeting-with-sony/</ref> It features a brand new story in the series, supervised by Kaneko,<ref>[https://wild-arms.com/ 『ワイルドアームズ ミリオンメモリーズ』 監修 金子彰史<br>'''Translation:''' ''"Wild Arms Million Memories" supervisor Akifumi Kaneko'']</ref> with music composed by series veteran [[Michiko Naruke]]<ref>[https://wild-arms.com/ 『ワイルドアームズ ミリオンメモリーズ』 音楽 なるけみちこ<br>'''Translation:''' ''"Wild Arms Million Memories" composer Naruke Michiko'']</ref>. Million Memories has the distinction of being the only Wild Arms game of the series to have not been developed by [[Media.Vision]], instead being developed by ForwardWorks. It will be the first game to be released in the series since [[Wild Arms XF]] in 2007, effectively reviving the series after 11 years. It is currently unknown whether the game will be released to Western audiences or be ported to other consoles.
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'''Wild Arms: Million Memories''' is the 8th entry in the Wild Arms series of games, released exclusively to Japan on September 26th, 2018 for smartphones<ref>[https://web.archive.org/web/20191019113651/https://www.siliconera.com/2018/04/09/wild-arms-million-memories-announced-smartphones-launches-2018-japan/ ''Wild Arms: Million Memories Announced For Smartphones, Launches In 2018 In Japan''] - Siliconera.com</ref>. The game was hinted at during its production stage back in 2016 in celebration of Wild Arms' 20th anniversary by series creator Akifumo Kaneko.<ref>[https://www.dualshockers.com/wild-arms-creator-celebrates-series-20th-anniversary-after-teasing-meeting-with-sony/ ''Wild Arms Creator Celebrates Series' 20th Anniversary After Teasing Meeting with Sony''] - DualShockers.com</ref> It featured a brand new story in the series, supervised by Kaneko,<ref>[https://web.archive.org/web/20180818150113/https://wild-arms.com/ 『ワイルドアームズ ミリオンメモリーズ』 監修 金子彰史<br>'''Translation:''' ''"Wild Arms Million Memories" supervisor Akifumi Kaneko]'' - Official Website</ref> with music composed by series veteran [[Michiko Naruke]]<ref>[https://web.archive.org/web/20180818150113/https://wild-arms.com/ 『ワイルドアームズ ミリオンメモリーズ』 音楽 なるけみちこ<br>'''Translation:''' ''"Wild Arms Million Memories" composer Naruke Michiko]'' - Official Website</ref>. Million Memories had the distinction of being the only Wild Arms game of the series to have not been developed by [[Media.Vision]], instead being developed by ForwardWorks and was the first game to be released in the series since [[Wild Arms XF]] in 2007, effectively reviving the series after 11 years.
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The game's services were discontinued at February 27th, 2020<ref>[https://twitter.com/wildarms_mm/status/1199946611897466880 『ワイルドアームズ ミリオンメモリーズ』は、2020年2月27日(木)16:00をもちましてサービスを終了させていただくこととなりました。<br> '''Translation:''' ''"Wild Arms Million Memories will be discontinued on February 27, 2020 (Thursday) at 16:00."''] - Official Twitter</ref>, with no mentions of a potential English release ever brought up.
   
 
The game's main theme is "[[Million Memories]]", composed by Michiko Naruke with lyrics sung by vocalist Rin Akatsuki.
 
The game's main theme is "[[Million Memories]]", composed by Michiko Naruke with lyrics sung by vocalist Rin Akatsuki.
   
 
==Story==
 
==Story==
{{Q|The ruined planet, Filgaia.<br/><br/>Ashley, Virginia, Jude, Dean, and Clarissa—adventurers known as “Migrant Birds”—were in trouble due to Mother, the leader of the Metal Demons.<br/><br/>Are they not able to stop mother’s plan? Will they have to accept their fate of despair?<br/><br/>Mother’s crazy laughter echoes.<br/><br/>Countermeasures against the worst possible situation should have been devised, and yet such a situation is occurring...<br/><br/>"Why did you betray everyone? Rudy..."<br/><br/>Fates will cross, and feelings will connect—-.|Synopsis<ref>https://gematsu.com/2018/08/wild-arms-million-memories-launches-soon-in-japan-first-trailer-and-details</ref>}}
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{{Q|The ruined planet, Filgaia.<br/><br/>Ashley, Virginia, Jude, Dean, and Clarissa—adventurers known as “Migrant Birds”—were in trouble due to Mother, the leader of the Metal Demons.<br/><br/>Are they not able to stop mother’s plan? Will they have to accept their fate of despair?<br/><br/>Mother’s crazy laughter echoes.<br/><br/>Countermeasures against the worst possible situation should have been devised, and yet such a situation is occurring...<br/><br/>"Why did you betray everyone? Rudy..."<br/><br/>Fates will cross, and feelings will connect—-.|Synopsis<ref>[https://gematsu.com/2018/08/wild-arms-million-memories-launches-soon-in-japan-first-trailer-and-details ''Wild Arms: Million Memories launches “soon” in Japan, first trailer and details''] - Gematsu.com</ref>}}
   
 
==Characters==
 
==Characters==
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{{Clr}}
 
{{Clr}}
   
==Development==
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==Gameplay==
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The game allows players to select on the following tabs at the bottom of the screen. These tabs refer to the "Home" page, the "Quest" page, the "Party" page, the "Upgrade" page, the "Gacha" page and the "Menu" page.
Not a lot of information is known at this moment, however the official site states that it will be a brand new entry in the series, build on the memories of the previous installments, which the game's title seems to be a reference to.<ref>5th paragraph on the [https://wild-arms.com/ official website]</ref> Promotional and concept art for the game features each of the six central protagonists of their respective installments in the series.
 
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Characters from the series are obtained upon completing the quests. Currently, some characters remain unavailable to select but are playable as support characters and may be obtained in future updates.
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Quests revolve around the simultaneous mix of story scenes and combat, employing some story scenes prior to the combat phase of the quest. The quests feature varying characters from multiple games in the series while also employing specific storylines and circumstances from particular games within the main story arcs. While in the vein of the speicified game's story, the plot is slightly modified to accommodate characters that were previously absent. Such is exemplified by the addition of the [[Adlehyde]] "Ruins Festival" event and the inclusion of its aftermath in the main story.
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The main gameplay for the game consists of a real-time combat system employing the usage of your playable character navigating a dungeon while using their unique weapon from their related game. Players are also able to equip ARMS which allows them to use either magic or special abilities. The Force gauge also allows players to unleash the hidden potential of their selected character.
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The Gacha system is provided in order to allow players to obtain ARMS and equipment. The available ARMS and equipment may vary depending on the current event or season.
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A trailer released for the game showcased a battle system employing real-time combat typically seen in Action RPGs, as opposed to the turn-based style of battle traditionally used throughout the Wild arms series. This makes Million Memories the first game in the franchise to make such a deviation.<ref>[https://www.youtube.com/watch?v=xe31LVGisZM ''Wild Arms: Million Memories First Gameplay (iOS/Android)''] - YouTube</ref>
   
 
==Gallery==
 
==Gallery==
 
<gallery captionalign="center" spacing="small" orientation="center">
 
<gallery captionalign="center" spacing="small" orientation="center">
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File:WAMM Icon.png|Store icon.
 
File:WAMM Rudy Roughknight.png|[[Rudy Roughknight]]
 
File:WAMM Rudy Roughknight.png|[[Rudy Roughknight]]
 
File:WAMM Ashley Winchester.png|[[Ashley Winchester]]
 
File:WAMM Ashley Winchester.png|[[Ashley Winchester]]
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== Links ==
 
== Links ==
* [https://wild-arms.com/ Official website]
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* [https://web.archive.org/web/20200207224021/https://wild-arms.com/ Official website] (Web Archive)
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* [https://play.google.com/store/apps/details?id=com.wildarmsmillionmemories.forwardworks Google Play Store]
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* [https://itunes.apple.com/jp/app/id1364778808?mt=8%E2%80%8B iTunes Store]
   
 
{{stub}}
 
{{stub}}

Revision as of 22:07, 1 September 2021

Wamm-logo

Wild Arms: Million Memories is the 8th entry in the Wild Arms series of games, released exclusively to Japan on September 26th, 2018 for smartphones[1]. The game was hinted at during its production stage back in 2016 in celebration of Wild Arms' 20th anniversary by series creator Akifumo Kaneko.[2] It featured a brand new story in the series, supervised by Kaneko,[3] with music composed by series veteran Michiko Naruke[4]. Million Memories had the distinction of being the only Wild Arms game of the series to have not been developed by Media.Vision, instead being developed by ForwardWorks and was the first game to be released in the series since Wild Arms XF in 2007, effectively reviving the series after 11 years.

The game's services were discontinued at February 27th, 2020[5], with no mentions of a potential English release ever brought up.

The game's main theme is "Million Memories", composed by Michiko Naruke with lyrics sung by vocalist Rin Akatsuki.

Story

"The ruined planet, Filgaia.

Ashley, Virginia, Jude, Dean, and Clarissa—adventurers known as “Migrant Birds”—were in trouble due to Mother, the leader of the Metal Demons.

Are they not able to stop mother’s plan? Will they have to accept their fate of despair?

Mother’s crazy laughter echoes.

Countermeasures against the worst possible situation should have been devised, and yet such a situation is occurring...

"Why did you betray everyone? Rudy..."

Fates will cross, and feelings will connect—-.
"
—Synopsis[6]

Characters

See main article: List of characters in Wild Arms: Million Memories
WAMM Characters

Gameplay

The game allows players to select on the following tabs at the bottom of the screen. These tabs refer to the "Home" page, the "Quest" page, the "Party" page, the "Upgrade" page, the "Gacha" page and the "Menu" page.

Characters from the series are obtained upon completing the quests. Currently, some characters remain unavailable to select but are playable as support characters and may be obtained in future updates.

Quests revolve around the simultaneous mix of story scenes and combat, employing some story scenes prior to the combat phase of the quest. The quests feature varying characters from multiple games in the series while also employing specific storylines and circumstances from particular games within the main story arcs. While in the vein of the speicified game's story, the plot is slightly modified to accommodate characters that were previously absent. Such is exemplified by the addition of the Adlehyde "Ruins Festival" event and the inclusion of its aftermath in the main story.

The main gameplay for the game consists of a real-time combat system employing the usage of your playable character navigating a dungeon while using their unique weapon from their related game. Players are also able to equip ARMS which allows them to use either magic or special abilities. The Force gauge also allows players to unleash the hidden potential of their selected character.

The Gacha system is provided in order to allow players to obtain ARMS and equipment. The available ARMS and equipment may vary depending on the current event or season.

A trailer released for the game showcased a battle system employing real-time combat typically seen in Action RPGs, as opposed to the turn-based style of battle traditionally used throughout the Wild arms series. This makes Million Memories the first game in the franchise to make such a deviation.[7]

Gallery

References

Links