Class Description[]
Secutor is one of the four general job classes that are available to the player at the start of the game. This class is focused on physical attacks and has a high attack parameter especially in the beginning of the game. This class has a weakness to magic attacks, as it has a low RES parameter, and is poor at using magical skills due to it's low MAG parameter.
Original Commands[]
Original Commands are techniques that can be used in battle provided the needed requirements are met.
Command | Description | MP Cost |
---|---|---|
Hard Smash, | Powerful physical attack. Can only be used when a one handed mêlée weapon is equipped. | 16 |
Smart Drive | Guaranteed physical attack. Damage is based upon accuracy. Can only be used when a one-handed mêlée weapon. | 16 |
MP Burst | Triples the user's MP if successful, but reduces the MP to zero if it fails. | 0 |
Change Equipment | Uses the current turn to change equipped weapons and armor. | 0 |
Personal Skills[]
These skills activate automatically for units in the Secutor class. When enough CSP is gained these skills can also be equipped by the unit even when it switches to a different class. The Special Skill is a superior skill learned when the class is mastered.
Skill | Description |
---|---|
Secutor OC | Allows the user to use Secutor Originals |
Wait and Heal VP | Recovers VP when the unit uses the Wait command without moving |
Blood Heal | Increases damage dealt when counter-attacking |
Weapon Block | Randomly nullifies physical attacks |
Secutor EQ | Allows the unit to equip Secutor equipment |
ATK + 25% | Increases the unit's ATK parameter by 25% |
Special Skill | Description |
Retaliation | Reflects attacks nullified by Weapon Block back to the opponent. |
Classes | |||
Secutor | Elementalist | Gadgeteer | Fantastica |
Sentinel | Sacred Slayer | Excavator | Geomancer |
Berserker | Strider | Enigmancer | Grappler |
Nightstalker | High Cavalier | Extremist | Emulator (XF Job Class) |