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Malik

Malik Bendict

One of the three Prophets that seek to rebuild Filgaia in their own image.

Wild Arms 3 Bio[]

A youth known for his mysterious features, untrustworthy speech and unpredictable actions. He can be heartless, acting with inhumane and brutal nonchalance.

Story[]

He first appears trying to suck the life force out of the dark guardian Celesude. He tells Janus Cascade to battle Virginia's Group while he extracts the guardian's energy, but Janus refuses and Malik battles Virginia's group himself. He is defeated and Janus escorts him out of Lunatic Garden. He summons King of Angolomois to buy him some time. He is ordered by Leehalt Alcaste to continue to extracct guardian energy. He tries to get the Aguelite and Germatron from Servey point # 17, but is stopped as well. When Virginia's group gets to Yggdrasil, Malik reveals that he wants to bring his mom back to life by cloning her. He battles a third time after the download from Hyades is halted, but is defeated. He is witness to the return of the Metal Demon Zeikfried, and is transformed into a Demon along with the other Prophets. He is present at The World's footprint when Zeikfried reveals himself, and helps to keep Maya within the barrier at Caging Tower. When the Cradle of the Metal God is invaded, he tries to bring his mother back once again. A strange young girl appears and helps Malik by making the clone regain its memories. Malik's mother believes Malik is a monster due to his demon form and runs from him. Because of this, Malik goes insane and destroys the machine in the Cradle. Melody notices he is insane and continues to prepare the Deus Ex Machina, but Virginia's crew arrive and defeats the two Prophets. Malik is presumed to have died within the Cradle of the Metal God.

Wild Arms 3[]

Lunatic Garden (1º Battle)[]

  • Boss Name:
  • HP: 1650
  • EXP: 480
  • Gella: 500
  • Halved: NONE
  • Resistant: NONE
  • Weakness: NONE
  • Active: NONE
  • Absorbed: NONE
  • Boss' Attacks:
  • Disorder (confuses target)
  • Tri-Injury (causes forget, downhearted and disease statuses to target)

How To Win:

First things first; cast Decelerate on Slickster. Notice how he is blurring at the start of the fight? While he is blurred, his evasion stat is so high that you will never be able to hit him with anything, so casting Decelerate will erase this bonus and bring him down to Earth, where people move at more manageable speeds.

It's hardly over though. Do the usual Gella Card and Mystic + Lucky Card deal, and hit him with Fragile when you can to speed things up. However, be ready to use Pinwheels to cure Confusion status, because Slickster likes to use Disorder to confuse your team members and make them attack each other. Confusion must be cleared up IMMEDIATELY, or things can go incredibly wrong incredibly quick. Also, make sure you have some Toy Hammers, because his Tri-Injury attack inflicts Disease, Forget and Downhearted Status all in one shot! Take my advice and choose to cure only the Forgetfulness status; after all, Slickster will keep inflicting status ailments over and over again in the battle, and if you just let Disease and Downhearted lie on your characters, you won't actually have any trouble with the battle; you can cure it after battle and save a lot of items this way. Even better, wait until you know he is near death (count the damage you do), and cure it during the round before you kill him.

Thankfully, Slickster is incapable of causing any actual damage, so you do not have to worry about keeping your HP up.

Yggdrasil (2º Battle)[]

  • HP: 5200
  • EXP: 2750
  • Gella: 3000
  • Halved: NONE
  • Resistant: NONE
  • Weakness: NONE
  • Active: NONE
  • Absorbed: NONE
  • Boss' Attacks:
  • Tri-Injury (causes amnesia, disease and misery to target)
  • Annihilator (non-elemental damage to entire party)
  • Chaotic Dimension (confusion to entire party)

How To Win:

Malik must be hit with a Decelerate spell ASAP, or bullets and Arcana will pass right through him, effectiveless.

This battle may require a few tries, depending on whether or not Malik decides to use Chaotic Dimension. This rarely used ability confuses your ENTIRE PARTY, so if he does decide to use it, you'd better have a few characters with Confusion Ward status on, or you're going to have a heck of a time getting out of this one alive.

Malik will spend a few turns causing negative statuses with his Tri-Injury attack, so expect to suffer a lot of status ailments in this battle. Furthermore, he also attacks with Annihilator, dealing about 350 damage to your entire party. The best way to win is to open with a Mystic + Lucky Card, a Gella Card, a Extend + Valiant (this is where Misery Guard is a MUST) and a Decelerate spell, and then just keep attacking, ignoring the statuses aside from Confusion. Do not heal unless you KNOW that an Annihilator will kill you, and just keep shooting. With a bit of luck, you'll pull through.

Leehalt, Malik, Melody (3º Battle)[]

  • Boss Name: Melody
  • HP: 3800
  • EXP: 2800
  • Gella: 3000
  • Halved: NONE
  • Resistant: NONE
  • Weakness: NONE
  • Active: NONE
  • Absorbed: NONE
  • Boss' Attacks:
  • Eliminate Scanner (non-elemental damage to one target),

What appears to be the last stand of the villians is actually a very simple fight. The Prophets have no special properties, abilities... heck, ANYTHING in this battle! All they can do is use Eliminate Scanner, and they all have the same HP, EXP and Gella totals.

Begin the battle with the usual; Mystic + Lucky Card, Gella Card on ONE of the Prophets, an Extend + Valiant, and perhaps a Fragile spell. From there on out, just keep shooting, taking down the Prophets one at a time. Keep your HP above 400, and target the Prophet you like least first. 8P This fight won't last very long.

Leehalt, Malik, Melody (4º Battle)[]

  • Boss Name: Malik
  • HP: 5800
  • EXP: 5300
  • Gella: 5500
  • Halved: NONE
  • Resistant: NONE
  • Weakness: NONE
  • Active: NONE
  • Absorbed: NONE
  • Boss' Attacks:
  • Eliminate Scanner (non-elemental damage to one target)
  • Disorder (confusion status to one target)

How to win:

You've beaten the Prophets with their abilities before. You've beaten the Prophets all at once without their abilities. This time, get ready to beat the Prophets with their abilities; all at once! If you have Poison or Confusion Ward Personal Skills, equip them now!

Start the battle with a Mystic Heal Berry, a Gella Card, an Extension + Valiant, and finally, a Decelerate spell on Malik. This way, you can hit him with attacks. He's your first target because his Confusion status can cause serious problems to your team. If Confusion hits, heal it RIGHT AWAY. If poison hits, let it sit for a while and deal a bit of damage to you; it will make Valiant that much more powerful. Save your FP with Jet and Clive, and keep attacking until Malik expires.

Next is Melody; lovely Melody. She has a barrier that negates 350 of the damage you do to her as before, but you'll be doing far more than that now. Deal with her with normal attacks (do not use Summons in this battle; they only incur Leehalt's wrath), and don't worry; she won't last long either!

As usual, Leehalt does nothing. Rather, he watches and waits, then slams you hard with the same amount of damage you do to him. The best way to beat him is to have Virginia accumulate a lot of FP, and then get their life to drop to critical status. This can be done by attacking Leehalt with Virginia WITHOUT Valiant on and letting the damage accumulate. Once she's in critical condition, cast Fragile on Leehalt. On the next turn, switch the turn order so that Gallows goes first, then have him cast Valiant on Virginia while Virginia uses Gatling. This will do a LOT of damage per hit, and you'll hit quite a few times too! One more thing; if you picked up Raftina like I suggested, try the Status Lock spell, because it protects a character from status ailments for a limited time.

Leehalt, Malik, Melody (5º Battle)[]

  • HP: 7000
  • EXP: 6100
  • Gella: 6400
  • Halved: NONE
  • Resistant: NONE
  • Weakness: NONE
  • Active: NONE
  • Absorbed: NONE
  • Malik Clone:
  • Malik's Attacks:
  • Eliminate Scanner (non-elemental damage to one target)
  • Disorder (confusion status to one target)
  • Tri-Injury (causes Misery, Amnesia and disease status to target)

Gallery[]

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