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Badges are accessories, that characters can equip in Wild Arms 4. Each character starts with one badge slot, but gains one more at levels 45 and 95, for the total of three. There are 60 badges in the game.

D-tier Badges[]

There are 20 D-tier badges in the game.

Name Effect
Ninja Badge EVA +25 / RES -25
Priest Badge RES +25 / EVA -25
Witch Badge MAG +25 / DEF -25
Knight Badge DEF +25 / MAG -25
Thief Badge RFX +25 / ATK -25
Fighter Badge ATK +25 / RFX -25
Dog Leash Character always starts in the HEX with another party member
Bad Omen Increases the rate of random encounters
Fast Gunman Increases the chance of a preemptive attack
Monopoly Gourd This character gains all experience for battle; other characters gain none
Growth Egg Increases received experience for this character
Pocketbook Increases gella received from enemies defeated by this character
Tiny Flower Places this character into Detonation Mode for the first turn of a battle
Cat's Paw Increases the ACN of Attack / Shoot by 1.00
Arctic Blade Increases the chance of a counterattack
Gunstar Sign Increases the chance of a critical hit
Bronze Moon Increases MAX MP by 10
Bronze Sun Increases MAX HP by 100
Refrigerator Prevents reduction of MAX HP from "Fallen" status
Convert Badge Changes the properties of Jude's ARM

C-tier Badges[]

There are 17 C-tier badges in the game.

Name Effect
Hen Badge Adds an additional experience multiplier
Goat Doll Automatically revives the character once per battle
Castle Wall Nullifies the first attack received by the character in battle
King's Crown This character's first physical attack in battle is always a critical hit
Prism Staff When this character's HP become critical because of enemy actions, give 25 FP
Ebony Shadow Increases EVA by 25 after moving between HEXes
Ryan's Shield Gives a small chance to nullify any enemy attack
Elder Record Reduces MP usage
Magic Pot Restores MP when this character is hit by magic
Red Pepper Restores HP each turn
Laurel Crown Doubles HP recovery from items and skills
Speed Skates Gives a stat bonus on the character's first turn in battle
Full Carrot Maxes the Force Gauge if the character is the first to act in battle
Berserker Badge Reduces received and increases dealt damage
Comet Mark Increases counterattack strength based on the amount of lost HP
Silver Moon Increases MAX MP by 25
Silver Sun Increases MAX HP by 250

B-tier Badges[]

There are 16 B-tier badges in the game.

Name Effect
Item Scope Increases the chance of finding a treasure chest after battle
Hourglass Restores MP each turn
Gold Moon Increases MAX MP by 50
Gold Sun Increases MAX HP by 500
Wing Amulet Reduces damage from Wind; stacks with Ley Point effects
Frey Amulet Reduces damage from Fire; stacks with Ley Point effects
Muse Amulet Reduces damage from Water; stacks with Ley Point effects
Geo Amulet Reduces damage from Earth; stacks with Ley Point effects
Holy Grail Grants immunity from fatal attacks
Holy Ankh Grants immunity from "Stone" status
Clear Chime Grants immunity from "Confusion" status
Alarm Clock Grants immunity from "Sleep" status
Heart Leaf Grants immunity from "Misery" status
Moonstone Grants immunity from "Poison" status
Hazel Spring Grants immunity from "Disease" status
Memo Pen Grants immunity from "Amnesia" status

A-tier Badges[]

There are 6 A-tier badges in the game.

Name Effect
Rabbit Badge Prevent gella loss from fleeing
Lucky Bird Increases the probability of receiving a rare item in battle
Punching Glove Occasionally turns Shoot / Attack into a Finest Art
Chick Badge Reduces all elemental damage; stacks with Ley Point effects
Fish Badge Grants immunity from "Sleep", "Confusion", "Stone", and fatal attacks
Frog Badge Grants immunity from "Amnesia", "Disease", "Poison", and "Misery"

S-tier Badges[]

There is 1 S-tier badges in the game.

Name Effect
Sheriff Star ...?! (Effects of most lower-tier badges)
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