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Fortune Gear is a dungeon in Wild Arms 3, where the player party finds the Lucky Hand medium for the Luck Guardian Chapapanga as well as the Black Box.

Wild Arms 3[]

Ever played Concentration? You know, that game in Super Mario Bros. 3 where you flip over cards and try and match the cards up? Well, you have to do that here. There are 8 orbs in this room, and by moving up to them and activating them with X, you will "flip" them, revealing their colours. They come in 4 colours: Red, Green, Blue and Yellow. What you must do is match the colors up, but if you activate an orb of one color, then activate one of the wrong color, they both go unactivated and you have to try again. Match all 4 colors up to open the door, but keep in mind that you can only mess up twice before the puzzle resets and changes the colors to different positions! When you're done, head through the newly opened door.

Walk through the next room, taking the door in the "corner" along the way. Rotate the camera so that you don't miss it! Head inside and raid the chests for 5000 Gella, a Lucky Card X 3 and Adventure Book 2! Leave, then head through the south door. The next room contains another Concentration game, but in this room, many of the floor tiles around the orbs are weak and will give away should you step on them heavily. Tiptoe by holding Circle while you walk, and toss the Steady Doll at the orbs to activate them from afar. You get unlimited chances this time, thankfully. When you complete the puzzle, save your game, because a boss is waiting in the next room!

Enter the next room, and your party will intercept a feast of monstrous proportions. Seems that the Prophets keep summoning goofier and goofier monsters as the game progresses, Time to face Olivier.

After the fight, clean up any outstanding status ailments, because we're not done yet. The Dark Spear is nearby, and who carries the Spear? You know who! Head east through the door. Here you'll find an interesting puzzle. 4 statues sit here, each facing a statue on the other side. In front of each statue's "view" is a floor switch, which sends a laser bouncing from statue to statue. I don't really see the logic in this puzzle, but the solution is as follows; freeze any of the three hand statues with the Freezer Doll, then step on any switch that isn't "frozen" to open the door, then go in.

Head east down the stairs, and go around the corner. Look to the west wall for a very obvious loose tile switch, and dash into it to open the door on the "corner". Head in there and open the chests for a Call Whistle X 3, a Gimel Coin and a Duplicator X 2. Now exit and leave through the door near the tile you dashed into. You'll find the final Concentration puzzle. This one is the same as the second, minus the falling floor. However, this time, the orbs only stay activated for about a second or two. To complete this puzzle, you will have to figure out which orbs have which colors, and then activate one, and quickly turn around and toss the Steady Doll at the other orb of the same color. It's a little tricky. When done, head through the door, walk past the Chock and the Stigma, then use a Coin to save your game.

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