
Elensia City is dungeon in Wild Arms XF in Act 2-4, and explorable as a town when the player party "returns" in Act 3-8 after travelling back in time. The capital of Elesius where Elensia Castle, home of the royal family, is situated. Chevalet Blanc, in order to overthrow the corrupt government regime, marches on the capital to rescue the gravely ill King Hrathnir III and his daughter Princess Katrina Liane Elesius. The Council of Elder Statesmen, using their private army the Martial Guard, seek to quash the rebellion by outfitting their men with dangerous ARMS, Golems, explosives, and other such devices manufactured by Weisheit. This level includes several consecutive battles to be fought.
Notable Establishments and Locations[]
Les Grands Magasins[]
The drifter store.
Que Sera Sera[]
A drinking establishment and inn; the player may choose to rest here.
Quartly Bridge[]
A public infrastructure found on the streets of the city.
Inhabitants[]
Found at the Shop[]
Sales Clerk:
Paperboy: Talks about an extremist group who may target King Hrathnir as well as the resentment the merchant class has for him and his new policies.
Found at the Pub[]
Quiet Innkeeper:
High-Born Noble: A High Cavalier-class drifter.
City Resident: Regurgitates some gossip that members of the Council and the Royal Knights may be traitors in league with the "Nationalist" group who are out to commit regicide.
Found on the Street[]
City Resident:
Western Traveler: A female Excavator-class drifter.
Festival Spectator: Overhears an attack being planned for the ceremony the next day.
References[]