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Condition Green! (sometimes stylized as CONDITION GREEN) is a song that occurs throughout a number of entries in the Wild Arms games, playing whenever the player party emerges victorious from battle. The title itself has been a constant in over half the games, but each iteration of the song sounds completely different. In the original Wild Arms game and its remake Wild Arms Alter Code: F, the name of the song used when winning a battle is called "Victory!" and in Wild Arms XF, a song called "The Victorious and the Lost Ones" is used.

Versions[]

Wild Arms 2[]

Album Wild Arms 2nd Ignition Original Soundtrack
Composer Michiko Naruke
Disc 1
Track 67
Length 0:22
Instrumentation Drumkit, synthesizer
Previous Track Battle vs Ragu-Ragura
Next Track New Entrances

The Wild Arms 2 version of the song is largely composed using Virtual Instrumentation via Musical Instrument Digital Interface (or MIDI). Its melody contains traces of the game's main theme You'll Never Be Alone. It can be heard in "Tiny Heroes", the sixth track of the Wild Arms 2nd Ignition Original Drama.

Wild Arms 3[]

Album Wild Arms Advanced 3rd Original Soundtrack
Composer Michiko Naruke
Disc 1
Track 6
Length 2:08
Instrumentation Trumpet, synthesizer, drumkit
Previous Track Gunmetal Action
Next Track Night of the Legends

Like the previous version of the song, Wild Arms 3's iteration of "Condition Green" is performed using digital instruments, and contains notes from Advanced 3rd's main theme Advanced Wind. While it plays after beating every random encounter, there a few rare boss battles that conclude without playing this track.

Wild Arms 4[]

Album Wild Arms the 4th Detonator Original Score
Composer Masato Kouda (MK)
Disc 1
Track 10
Length 0:54
Instrumentation Drumset, brass instruments, electric guitar, synthesizer
Previous Track Gun Blaze
Next Track Port Ailinton

The Wild Arms 4 version of the song will only be heard after completing the story's prologue, with the exception of when the player party has defeated the Earthbound Spirit in Celesti Ruins. It also does not play after defeating the final boss, The Divine Weapon, as the player party does not gain any EXP or Gella from this boss battle and so the game skips to the next cutscene.

Wild Arms 5[]

Album Wild Arms the Vth Vanguard Original Score Vol. 1
Composer Noriyasu Agematsu (NA)
Disc 2
Track 4
Length 1:06
Instrumentation Acoustic guitar, violin quartet, drumset, whistling, trumpets
Previous Track When the Heart Ignites
Next Track An Encounter in the Sunset

The version of CONDITION GREEN heard in Wild Arms 5, distinguished by being spelled in all uppercase letters, will only be heard after achieving victory during a random encounter; it will not be heard after battling a boss monster, as I Can't Turn Away Now will play in its stead. Also, after winning the very final boss battle in the Vth Vanguard with Legio Volsung, the last few notes of Justice to Believe will play after beating the game.

Wild Arms: Million Memories[]

Album WILD ARMS: Million Memories Original Soundtrack
Composer Michiko Naruke[1]
Disc 1
Track 10
Length 1:02
Instrumentation Chimes, drum set, tambourine, trumpet, acoustic guitar, violin, viola, bass guitar
Previous Track ENCOUNTER!
Next Track Hatenaki Shin'en he Idomu

The track is simply called Condition Green in Wild Arms: Million Memories, without the exclamation point or any other punctuation.

References[]

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